Science and Nature

Crash Course Computer Science

In this series, we're going to trace the origins of our modern computers, take a closer look at the ideas that gave us our current hardware and software, discuss how and why our smart devices just keep getting smarter, and even look towards the future!

The Future of Computing: Crash Course Computer Science #40

12m 21s

In the past 70 years electronic computing has fundamentally changed how we live our lives, and we believe it’s just getting started. From ubiquitous computing, artificial intelligence, and self-driving cars to brain computer interfaces, wearable computers, and maybe even the singularity there is so much amazing potential on the horizon.

Episodes

  • Software Engineering: Crash Course Computer Science #16: asset-mezzanine-16x9

    Software Engineering: Crash Course Computer Science #16

    S1 E16 - 10m 22s

    Today, we’re going to talk about how HUGE programs with millions of lines of code like Microsoft Office are built. Programs like these are way too complicated for a single person, but instead require teams of programmers using the tools and best practices that form the discipline of Software Engineering. We'll talk about how large programs are typically broken up into into function units that are

  • Alan Turing: Crash Course Computer Science #15: asset-mezzanine-16x9

    Alan Turing: Crash Course Computer Science #15

    S1 E15 - 12m 51s

    Today we’re going to take a step back from programming and discuss the person who formulated many of the theoretical concepts that underlie modern computation - the father of computer science himself: Alan Turing. Now normally we try to avoid “Great Man" history in Crash Course because truthfully all milestones in humanity are much more complex than just an individual or through a single lens.

  • Data Structures: Crash Course Computer Science #14: asset-mezzanine-16x9

    Data Structures: Crash Course Computer Science #14

    S1 E14 - 10m 6s

    Today we’re going to talk about on how we organize the data we use on our devices. You might remember last episode we walked through some sorting algorithms, but skipped over how the information actually got there in the first place! And it is this ability to store and access information in a structured and meaningful way that is crucial to programming. From strings, pointers, and nodes, to heaps,

  • Intro to Algorithms: Crash Course Computer Science #13: asset-mezzanine-16x9

    Intro to Algorithms: Crash Course Computer Science #13

    S1 E13 - 11m 30s

    Algorithms are the sets of steps necessary to complete computation - they are at the heart of what our devices actually do. And this isn’t a new concept. Since the development of math itself algorithms have been needed to help us complete tasks more efficiently, but today we’re going to take a look a couple modern computing problems like sorting and graph search, and show how we’ve made them more

  • Programming Basics: Statements & Functions: Crash Course Computer Science #12: asset-mezzanine-16x9

    Programming Basics: Statements & Functions: Crash Course Computer Science #12

    S1 E12 - 11m 35s

    Today, Carrie Anne is going to start our overview of the fundamental building blocks of programming languages. We’ll start by creating small programs for our very own video game to show how statements and functions work. We aren’t going to code in a specific language, but we’ll show you how conditional statements like IF and ELSE statements, WHILE loops, and FOR loops control the flow of programs

  • Early Programming: Crash Course Computer Science #10: asset-mezzanine-16x9

    Early Programming: Crash Course Computer Science #10

    S1 E10 - 9m 4s

    Since Joseph Marie Jacquard’s textile loom in 1801, there has been a demonstrated need to give our machines instructions. In the last few episodes, our instructions were already in our computer’s memory, but we need to talk about how they got there - this is the heart of programming. Today, we’re going to look at the history of programming.

  • Advanced CPU Designs: Crash Course Computer Science #9: asset-mezzanine-16x9

    Advanced CPU Designs: Crash Course Computer Science #9

    S1 E9 - 12m

    So now that we’ve built and programmed our very own CPU, we’re going to take a step back and look at how CPU speeds have rapidly increased from just a few cycles per second to gigahertz! Some of that improvement, of course, has come from faster and more efficient transistors, but a number hardware designs have been implemented to boost performance.

  • Instructions & Programs: Crash Course Computer Science #8: asset-mezzanine-16x9

    Instructions & Programs: Crash Course Computer Science #8

    S1 E8 - 10m 14s

    Take the 2017 PBS Digital Studios Survey: http://surveymonkey.com/r/pbsds2017. Today we’re going to take our first baby steps from hardware into software! Using that CPU we built last episode we’re going to run some instructions and walk you through how a program operates on the machine level. We'll show you how different programs can be used to perform different tasks, and how software can unlock

  • Registers and RAM: Crash Course Computer Science #6: asset-mezzanine-16x9

    Registers and RAM: Crash Course Computer Science #6

    S1 E6 - 12m 7s

    Take the 2017 PBS Digital Studios Survey: http://surveymonkey.com/r/pbsds2017. Today we’re going to create memory! Using the basic logic gates we discussed in episode 3 we can build a circuit that stores a single bit of information, and then through some clever scaling (and of course many new levels of abstraction) we’ll show you how we can construct the modern random-access memory, or RAM, found

WETA Passport

Stream tens of thousands of hours of your PBS and local favorites with WETA Passport whenever and wherever you want. Catch up on a single episode or binge-watch full seasons before they air on TV.

Similar Shows

Poster Image
Eons: show-poster2x3

Eons

Science and Nature